Sebastopol, CA—Ready to learn Kinect programming? Start Here!™ Learn the Kinect™ API (Microsoft Press, $34.99 USD) teaches you the fundamentals of programming with the Kinect™ API—and begin building apps that use motion tracking, voice recognition, and more.
"The Kinect sensor can be used to create genuinely new applications and user interface experiences," says author Rob Miles (@RobMiles). "Once a developer knows how the sensor works, and how it can be used from their programs, they can start to find new ways to use the device and create brand new applications and games."
"The Kinect sensor is just getting started," says Miles. "New versions, while working in fundamentally the same way, will provide even greater resolution and performance. This just broadens the scope for Kinect enabled applications even more, and means that the future is going to be even more exicting."
Start Here!™ Learn the Kinect™ API introduces must-know concepts and techniques through easy-to-follow explanations, examples, and exercises.
- Build an application to display Kinect video on your PC
- Have Kinect take photographs when it detects movement
- Draw on a computer screen by moving your finger in the air
- Track your body gestures and use them to control a program
- Make a program that understands your speech and talks back to you
- Play a part in your own augmented reality game
- Create an "air piano" using Kinect with a MIDI device
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Additional Resources
For more information about the book, including table of contents, author bios, and cover graphic, see: http://shop.oreilly.com/product/0790145338785.do
Start Here!™ Learn the Kinect™ API Publisher: Microsoft Press By Rob Miles Print ISBN: 9780735663961 Ebook ISBN: 9780735663947 Pages: 272 Print Price: $34.99 Ebook Price: $27.99 order@oreilly.com 1-800-998-9938 1-707-827-7000 |
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